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  Topic: How to setup a linux host
Tristan

Replies: 1
Views: 2299

PostForum: Getting Started   Posted: Thu Feb 28, 2008 8:08 pm   Subject: How to setup a linux host
Realize this is old, but did you read http://www.dawnoftime.org/getting_started.html ?
  Topic: Mprog Triggers.
Tristan

Replies: 2
Views: 2592

PostForum: Getting Started   Posted: Tue Dec 18, 2007 10:51 am   Subject: Mprog Triggers.
http://forums.dawnoftime.org/viewtopic.php?t=2160
  Topic: @ level function.
Tristan

Replies: 6
Views: 4940

PostForum: Mobprog Questions   Posted: Tue Dec 18, 2007 10:49 am   Subject: @ level function.
Mprog's can't trigger on a player that isn't in the room.

You may be able to work around it by using an object prog (which are released in 1.69s) on an invisible item to the player, you would have ...
  Topic: Spells/skills.
Tristan

Replies: 9
Views: 4362

PostForum: Getting Started   Posted: Mon Dec 03, 2007 10:21 am   Subject: Spells/skills.
Have you looked in d2magsys.cpp? What Daos described is how the entire spell system functions, it's by no stretch of the imagination a small change... You would then have to take into account things l ...
  Topic: com_time problem.
Tristan

Replies: 3
Views: 3023

PostForum: Getting Started   Posted: Fri Nov 30, 2007 5:12 pm   Subject: com_time problem.
Before you can boot it up you'll have to create all of the applicable directories,

./dawn --createdirs

Also, be sure you've downloaded the support files and have those as well.
  Topic: VC++ 6.0 on Windows Vista
Tristan

Replies: 5
Views: 3460

PostForum: Coding   Posted: Wed Oct 24, 2007 10:03 am   Subject: VC++ 6.0 on Windows Vista
option 2 is to uninstall vista Wink
  Topic: VC++ 6.0 on Windows Vista
Tristan

Replies: 5
Views: 3460

PostForum: Coding   Posted: Tue Oct 23, 2007 6:45 am   Subject: VC++ 6.0 on Windows Vista
When installing, go into the "Tools" section of custom setup, click "Change Option" and deselect OLE/COM Object Viewer. The install (and any service pack upgrades you do) have to ...
  Topic: Silly Question
Tristan

Replies: 1
Views: 2018

PostForum: Coding   Posted: Tue Oct 02, 2007 4:54 am   Subject: Silly Question
Yup, number_percent() just returns a random number between 1 (or 0? can't remember) and 100.
  Topic: absent voters lists
Tristan

Replies: 13
Views: 10473

PostForum: Snippets   Posted: Tue Mar 06, 2007 2:39 pm   Subject: absent voters lists
These errors:

craft.cpp:106: `obj_dam' undeclared (first use this function)
craft.cpp:393: `add_apply' undeclared (first use this function)

are because obj_dam and add_apply are never declared. ...
  Topic: Force and the air sector
Tristan

Replies: 2
Views: 3037

PostForum: Mobprog Questions   Posted: Sat Feb 24, 2007 8:19 am   Subject: Force and the air sector
you can silently make the mob go whatever direction, then transfer the player to itself.
  Topic: sector
Tristan

Replies: 2
Views: 2026

PostForum: Coding   Posted: Thu Feb 15, 2007 11:50 am   Subject: sector
http://forums.dawnoftime.org/templates/Classic/images/lang_english/btn_search.gif

http://forums.dawnoftime.org/viewtopic.php?t=1151

Wink
  Topic: Editing the who list
Tristan

Replies: 1
Views: 1959

PostForum: Coding   Posted: Thu Feb 15, 2007 8:52 am   Subject: Editing the who list
The default dawn who format shows clan names to people in that clan and immortals. It should be pretty easy to just copy that code.

if(wch->clan){
sprintf(buf,"%s&quo ...
  Topic: vampires damage in light
Tristan

Replies: 24
Views: 15105

PostForum: Snippets   Posted: Thu Feb 15, 2007 8:31 am   Subject: vampires damage in light
code tags are your friend...

where exactly is line 1704?

if(IS_SET(ch->act2,PLR2_IS_VAMPIRE)
|| IS_AFFECTED2(ch, AFF2_VAMP_BITE)
&& (time_info.hour > 6 || ...
  Topic: Dawn1.69s.beta3 source code available!
Tristan

Replies: 9
Views: 6239

PostForum: 1.69s Beta3   Posted: Tue Feb 13, 2007 6:38 am   Subject: Dawn1.69s.beta3 source code available!
This might be caused by having windows style line breaks. Try running d2u for the configure directory.

From the src/ directory, run:

gcc -o d2u extras/dos2unix.c

This will compile d2u and pu ...
  Topic: Wear errors
Tristan

Replies: 6
Views: 3202

PostForum: Coding   Posted: Wed Feb 07, 2007 12:42 pm   Subject: Wear errors
What's the problem?
  Topic: spells
Tristan

Replies: 1
Views: 1561

PostForum: Coding   Posted: Sat Feb 03, 2007 10:59 am   Subject: spells
The idea is that characters won't be granted the necessary cleric spheres to cast cleric spells, but if for some reason you do grant a mage cleric spells he would be able to cast them.

If you don't ...
  Topic: divine light change
Tristan

Replies: 9
Views: 3712

PostForum: Coding   Posted: Sat Feb 03, 2007 10:53 am   Subject: divine light change
Spell wearoff messages are in sedit.
  Topic: Specify level with SILENTLY?
Tristan

Replies: 6
Views: 3629

PostForum: Getting Started   Posted: Fri Jan 26, 2007 7:28 pm   Subject: Specify level with SILENTLY?
hm, weird.
  Topic: Specify level with SILENTLY?
Tristan

Replies: 6
Views: 3629

PostForum: Getting Started   Posted: Fri Jan 26, 2007 10:16 am   Subject: Specify level with SILENTLY?
atlevel <level> silently <command> should work.
  Topic: Time???
Tristan

Replies: 9
Views: 4262

PostForum: Coding   Posted: Sat Jan 20, 2007 1:10 pm   Subject: Time???
19:12:06 (12:14am)
19:13:06 (12:15am)
19:14:06 (12:16am)

Yes, it does. You can either change PULSE_MINUTE to 60 as Daos suggested or change it as I suggested and change ICTIME_IRLSECS_PER_MINUTE ...
 
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