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  Topic: Lands of Oneiro - First Alpha Test March 1st - 4th
mmoritz80

Replies: 1
Views: 40

PostForum: New Dawn Mud Announcements   Posted: Tue Feb 19, 2019 6:54 am   Subject: Lands of Oneiro - First Alpha Test March 1st - 4th
Imagine a high fantasy world with active gods and powerful magics. As the ragged edge of oblivion approaches, the unknowable horrors from the ocean depths awaken to enslave all. Shadow demons from sha ...
  Topic: Example Object Mprog - Quest Journal
mmoritz80

Replies: 2
Views: 133

PostForum: Mobprog Questions   Posted: Sat Feb 16, 2019 4:27 am   Subject: Example Object Mprog - Quest Journal
Started working on a guide for mud progs.

MP Commands: http://bit.ly/2UAQ2pk
If Checks: http://bit.ly/2SJoiC1
  Topic: Lands of Oneiro - First Alpha Test March 1st - 4th
mmoritz80

Replies: 1
Views: 40

PostForum: New Dawn Mud Announcements   Posted: Fri Feb 15, 2019 10:15 am   Subject: Lands of Oneiro - First Alpha Test March 1st - 4th
Lands of Oneiro will be a free-to-play Multi-User Dungeon game set in a unique high fantasy universe. One of the greatest hopes that I have for Lands of Oneiro is that the world that will be one worth ...
  Topic: noob question how do i format rsay in a mob prog
mmoritz80

Replies: 1
Views: 2550

PostForum: Mobprog Questions   Posted: Wed Feb 13, 2019 6:53 am   Subject: noob question how do i format rsay in a mob prog
There is no newline command for mud progs. The best way to emulate this is to simply create another line. If you're trying to echo a blank line you can do that by entering only color codes on the 'bl ...
  Topic: Color
mmoritz80

Replies: 2
Views: 3030

PostForum: Design   Posted: Tue Feb 05, 2019 11:53 am   Subject: Color
You could set all of the colors in the colour scheme the way you want and save your scheme as the game's default. Then remove access to the colour command (set to level 100). Remove the helpfiles abo ...
  Topic: Example Object Mprog - Quest Journal
mmoritz80

Replies: 2
Views: 133

PostForum: Mobprog Questions   Posted: Fri Feb 01, 2019 2:05 pm   Subject: Example Object Mprog - Quest Journal
Here's a simple object prog that will check to see if a player has a high enough language skill level to read a book.

The Item
Vnum: 1001 Type: book Level: 0 Area[ ...
  Topic: For those who want background colors...
mmoritz80

Replies: 2
Views: 1665

PostForum: Coding   Posted: Wed Jan 30, 2019 12:48 am   Subject: For those who want background colors...
I thought I had this working but after using the new background color codes on a test item in the game, I have discovered that my silver background (color code `2) is not working.

All of the othe ...
  Topic: For those who want background colors...
mmoritz80

Replies: 2
Views: 1665

PostForum: Coding   Posted: Tue Jan 29, 2019 6:40 pm   Subject: For those who want background colors...
Updated this for version S.

After this code in colour.cpp (line 63)
//Clear - aliased to white
{'x', "clear - white", false, true, "", "\033[0;37m", " ...
  Topic: absent voters lists
mmoritz80

Replies: 14
Views: 11122

PostForum: Snippets   Posted: Wed Jan 23, 2019 8:32 am   Subject: Lost Post Info
If you're looking for this lost information here it is:

http://www.forums.dawnoftime.org/viewtopic.php?t=2800
  Topic: oprogs-triggers?
mmoritz80

Replies: 1
Views: 2676

PostForum: Mobprog Questions   Posted: Mon Jan 21, 2019 6:26 am   Subject: oprogs-triggers?
If you're in oedit changing an object and type "addmprog", the following syntax information will display for you:

Syntax: addmprog <vnum> <trigger> <phrase>
Where ...
  Topic: Example Object Mprog - Quest Journal
mmoritz80

Replies: 2
Views: 133

PostForum: Mobprog Questions   Posted: Sun Jan 20, 2019 12:29 am   Subject: Example Object Mprog - Quest Journal
This quest journal is an object that runs a prog whenever a player looks at the object. All the prog does is echo at the player the name of the quests they are on based on the tokens they carry (301, ...
  Topic: No Short Desc display?
mmoritz80

Replies: 7
Views: 3640

PostForum: Getting Started   Posted: Sat Jan 19, 2019 7:05 pm   Subject: Turning on Auto Defaults
You can turn on a configuration at the startup of character creation by editing nanny.cpp around line 2516

// turn on players auto defaults
SET_BIT(ch->act,PLR_AUTOREFORMAT);
SET_B ...
  Topic: Forcing a skill % learned on creation.
mmoritz80

Replies: 1
Views: 1758

PostForum: Coding   Posted: Tue Jan 15, 2019 6:22 am   Subject: Setting a Skill During Character Creation
Take a look in nanny.cpp:

void nanny_default_choice(connection_data *d, const char *argument)
{
char_data *ch=d->character;
write_to_buffer(d,"\r\n",2);
swi ...
  Topic: Great Service at Third Hosting
mmoritz80

Replies: 0
Views: 134

PostForum: Fireside Chat   Posted: Mon Jan 14, 2019 9:04 am   Subject: Great Service at Third Hosting
After more than a decade away from MUD coding, I decided to get back into the swing of things. I was struggling with getting the codebase to compile on my own computer, so I made the decision to get ...
  Topic: Cygwin Error: ISO C++ forbids converting a string constant
mmoritz80

Replies: 3
Views: 915

PostForum: Getting Started   Posted: Mon Jan 14, 2019 8:56 am   Subject: Upgraded to S and got a Server
I made the switch the most recent beta version of DOT and paid for a server. Problem solved!
  Topic: Changing Web Page Colors
mmoritz80

Replies: 4
Views: 2188

PostForum: Getting Started   Posted: Mon Jan 14, 2019 8:42 am   Subject: Standard Web Colors Stylesheet
Standard Web Colors Stylesheet


/*note this style sheet can be edited using the gameedit stylesheet command */
body, blockquote {
background-color: #FFFFFF;
font-size: 10pt;
f ...
  Topic: Spell Memorization System
mmoritz80

Replies: 2
Views: 2596

PostForum: Snippets   Posted: Tue Jan 08, 2019 11:28 am   Subject: Memorize Snippet
I know this is a super old post but I ran across a ROM snippet that might be a good match for the request. Maybe someone in the future will see this and find it useful.

"This snippet allows t ...
  Topic: Cygwin Error: ISO C++ forbids converting a string constant
mmoritz80

Replies: 3
Views: 915

PostForum: Getting Started   Posted: Fri Sep 21, 2018 6:38 pm   Subject: Cygwin Error: ISO C++ forbids converting a string constant
I've downloaded and uncompressed the files for Dawn of Time. After running the configuration successfully, I used the 'make clean' command. I then tried to use the 'make' command but I get a whole ...
 
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