Daos
Joined: 29 Jan 2003 Posts: 1217 Location: United States
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Posted: Sat Aug 29, 2015 6:22 am Post subject: do_overwritepassword() |
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The aforementioned command suggests that you instruct the player to type passwd - <newpassword>
Here:
Code: | ch->wrapln("3. Tell them to just press enter when asked for the password. The "
"mud will allow them to login to the game. They can change their password "
"using the password command in the form `=Cpasswd - <newpassword>`x."); |
And Here:
Code: | ch->printlnf("Tell %s to type `=Cpasswd - <newpassword>`x" |
Being there is no passwd command; this could lead to a little confusion when they should be typing in password.
Two ways this could be dealt with; either fix the typo in the command itself or implement a secondary interpreter to do_password() to support the input "passwd". |
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