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New mud/r/o progs example?

 
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certordin



Joined: 07 Dec 2004
Posts: 21

PostPosted: Fri Dec 15, 2006 8:28 am    Post subject: New mud/r/o progs example? Reply with quote

Daos,
Can you post a short help file for the new Mud/room/object programs? I maybe blind but i didn't see any help for them. I am talking about the format/syntax of such a program with a small example please? Are the variables the same as the mobprogs? (Ie: the $n, $N, etc). If there is a help file all ready, whats it listed under in the game? Thanks,
Cert


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Daos



Joined: 29 Jan 2003
Posts: 1219
Location: United States

PostPosted: Fri Dec 15, 2006 12:07 pm    Post subject: Reply with quote

Hi -

I would be happy to do draft up some brief documentation involving mudprogs. Due to the lack of response to one of my original threads involving mudprog documentation, I assumed it was already in a completed state for 1.69s - I should have a post ready in a few days.



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certordin



Joined: 07 Dec 2004
Posts: 21

PostPosted: Wed Jan 03, 2007 1:48 am    Post subject: Reply with quote

Daos wrote:
Hi -

I would be happy to do draft up some brief documentation involving mudprogs. Due to the lack of response to one of my original threads involving mudprog documentation, I assumed it was already in a completed state for 1.69s - I should have a post ready in a few days.


Hey Daos,
Now that the holiday is past, do you have the time yet to post that documention post? I know its been a busy time for me and probably for you so i didnt wanna re-ask ya till now. Hope your Christmas and New Years went great.
Cert


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Daos



Joined: 29 Jan 2003
Posts: 1219
Location: United States

PostPosted: Thu Jan 04, 2007 6:58 am    Post subject: Reply with quote

Hi -

Sorry for the delay certordin. I have been extremely busy with off mud priorities. Granted everything goes well in the week or so, I should have some documentation posted.



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