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Couple of Things

 
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RavynsArcanum



Joined: 16 Dec 2003
Posts: 8

PostPosted: Fri Feb 06, 2004 6:32 am    Post subject: Couple of Things Reply with quote

Maybe a new message board system? Or possibly the ability to change between the two?

Also...some people, such as myself, would prefer to use # over ` as a global default for colourcodes. Maybe have it to where we can set our own prefix for a global default?



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Ever wonder what it feels like to get zapped by a wand of lightning? Ever wonder what an electrical rod feels like after being struck by a lightning bolt? Razz
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ganieda



Joined: 08 Feb 2003
Posts: 297
Location: US

PostPosted: Fri Feb 06, 2004 7:04 am    Post subject: Reply with quote

colour.h:
Code:
#ifndef COLOURCODE
#define COLOURCODE '`'
#endif


Be warned though, some clients use # (ie, zmud uses it for it's scripting language)


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RavynsArcanum



Joined: 16 Dec 2003
Posts: 8

PostPosted: Fri Feb 06, 2004 9:17 am    Post subject: Reply with quote

Code:

#ifndef COLOURCODE
#define COLOURCODE '`'
#endif

// colour code in string form
#ifndef CCSTR
#define CCSTR "`"
#endif
 #ifndef CC
#define CC "`"
#endif


I've tried that, but when trying to execute, it will give an error something along the lines of: "CCSTR is supposed to be the string of COLOURCODE" or at least something along those lines.



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Ever wonder what it feels like to get zapped by a wand of lightning? Ever wonder what an electrical rod feels like after being struck by a lightning bolt? Razz
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ganieda



Joined: 08 Feb 2003
Posts: 297
Location: US

PostPosted: Fri Feb 06, 2004 9:59 am    Post subject: Reply with quote

yeah, the character and string should be the same, change COLOURCODE, CC and CCSTR...sorry, meant to put that whole part in the snippet


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RavynsArcanum



Joined: 16 Dec 2003
Posts: 8

PostPosted: Fri Feb 06, 2004 11:59 am    Post subject: Reply with quote

Unforutnatly I see another LONG and discordant issue with this...

If I change those 3, then I have to change ALL the color codes in the game. I don't think I feel like doing that. LOL



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